Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
Creative Bloq on MSN
Everything new in Unreal Engine 5.7, and why it matters for creators
Car paint layers, oiled leather, sweaty skin, the expectation is that they will all behave convincingly in UE 5.7 without ...
Andrews has been using Unreal Engine to create his latest directorial works, a series known as Super Giant Robot Brothers. He ...
Overview: In the world of 3D rendering and animation, the role of RAM capacity and speed is essential to performance. Smooth ...
Madfinger Games has published a heatmap showing how much of a difference the new Unreal Engine 5 version makes.
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
CANNES, France — As global companies scale back in investment in kids IP, Epic Games’ Unreal Engine offers a solution in cutting costs, speed up production, as well as refining quality and unlock new ...
Abstract: Rendering animatable and realistic hand avatars is pivotal for enhancing user experiences in human-centered AR/VR applications. While recent initiatives have utilized neural radiance fields ...
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