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Bithell Games has announced the "majority of [its] full-time staff" have been made redundant. Studio boss Mike Bithell shared ...
British indie developer Bithell Games has shed the "majority" of its full-time staff, just weeks after the launch of its time ...
Tron Catalyst developer Bithell Games has been unable to secure funding for a new project and has laid off the "majority of full time staff" ...
Bithell Games, the studio behind the acclaimed likes of Thomas Was Alone, John Wick Hex, and Tron: Catalyst, has ...
Bithell Games, the developer behind John Wick Hex, TRON: Identity, and TRON: Catalyst, is sadly making "eleven jobs" at the ...
Bithell Games was founded in 2013 following Mike Bithell's success with the 2012 puzzle-platformer Thomas Was Alone. In the years since, the studio has released both small-scale indie games, including ...
Bithell Games, the studio behind titles like Volume, John Wick Hex, and this year’s Tron: Catalyst, has been hit with layoffs ...
In a statement posted to social media, studio boss Mike Bithell wrote, “Sad news today. Bithell Games, having been unable to secure a new larger scale project, is reducing in size. This means that ...
With Catalyst, Bithell Games is trading the visual novel gameplay of Tron: Identity for a time-looping isometric action adventure, featuring a rogue program's attempt to escape her city's digital ...
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A new Tron game is coming next year, and it’s got Light Cycles
While it’s set in the same world as Identity, Bithell tells Digital Trends that players won’t need to have played that game to jump in. It’s a standalone story set in the Arq Grid, and it ...
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