Unity's new pricing structure charges developers for every game install, causing controversy among the gaming community. Developers are concerned about Unity's calculation of installs and lack of ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
UPDATE (Oct. 9, 2023): After battering the firm's share price, cratering faith in the company, and rolling back many of the proposals, CEO John Riccitiello is retiring from Unity. Read more on Unity's ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Unity has shot itself in the foot with its latest monetization scheme to charge devs based on how many times users install their game. Image: Iljanaresvara Studio (Shutterstock) Less than a week after ...
Before Starfield, before Skyrim, before Fallout 3 and Oblivion, before your parents even knew how to make you, there was The Elder Scrolls II: Daggerfall. It was, and remains, Bethesda’s biggest-ever ...
John Riccitiello has decided to retire weeks after Unity sparked outrage over the company's effort to squeeze out more revenue from game developers. Our team tests, rates, and reviews more than 1,500 ...
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform. By Mike Isaac and Kellen Browning Reporting from San Francisco ...
Game engine maker Unity has launched a developer program to help its users build experiences to run on the forthcoming Apple Vision Pro. Unity is a subscription platform for developers to create games ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results