However, it seems that John Romero, best known as the iconic co-creator of DOOM, Quake, and Wolfenstein 3D, is determined not ...
RPGs, in many ways, are one of the backbones of the gaming industry. They are plentiful, come in all shapes and sizes, and ...
Earlier this month, Rhizome presented Vibe Shift, a two-part event featuring a hackathon and showcase at ZeroSpace in ...
Our blueprint unfolds in four overlapping phases—each grounded in neuroscience, real-world examples, and scalable digital ...
Meanwhile, the majority of the game's art has been drawn using Aseprite, which has been used by other indie devs mostly for pixel art, though it was also the same software used to develop indie ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light that behaves naturally, and characters whose expressions feel genuine.
When people think of VR, a simple headset is the first thing that pops into their minds. PlayStation VR, Meta Quest, Apple Vision Pro, and the HTC Vive Pro are some of the biggest examples on the ...
That game was Prey, the now largely forgotten precursor to Arkane's completely non-related 2017 sci-fi FPS of the same name, ...
ICC’s Ryan Colker explains how thoughtful code development and evaluation processes are paving the way for safe, scalable adoption of next-generation building technologies. ICC's Ryan Colker speaks at ...
Siliconera caught up with Holostars Vtuber Octavio to talk about streaming, his musical performances, and his thoughts on ...
I was so excited to write about this game that I nearly peed myself. Now it’s your turn to show your skills in this highly intellectual Roblox experience. You can get a whole lot of money and boosts ...