According to The Sims mastermind Will Wright, the original life sim had to be dumbed down as Sims' autonomy was simply "too ...
As the virtual dollhouse turns 25, the game designer Will Wright explains how The Sims was a sandbox for the American dream.
As part of the 25th anniversary of The Sims, the New York Times spoke to the original game's lead designer Will Wright, who gave some insight into how its AI was programmed. Part of the ...
The audience for the trailblazing life simulation game has stuck around through new editions, expansion packs and designs to ...
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Hosted on MSNHow The Sims' endless customization fostered one of gaming's most diverse player communitiesKaty Perry is in a recording booth. She turns to the camera, smiles and begins to sing: "Badipsa frooby noop." As if to ...
The Sims was never supposed to be a hit. Back in the 1990s, when creator Will Wright pitched the game to his bosses, they ...
EA has teased a re-release of the first two games in The Sims series as part of its 25th anniversary celebrations, and a new ...
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