The trusty vertex shader has served us well over the last 20 years, but the time has come to move on to something bigger and better. Mesh shaders apply the full power of generalized GPU compute to the ...
One application of this capability is rendering billboards. Billboarding is a common technique for rendering far-off objects or minor scene details, by replacing a full 3D object with a texture drawn ...
Microsoft's DirectX 12 Agility SDK 1.722 enhances ray tracing efficiency with up to 66x performance improvements and new ...
A few days after the originally intended launch window of late January, the NVIDIA RTX Kit has finally been released to the public for the most part. NVIDIA RTX Kit can be downloaded via GitHub, ...
Microsoft's graphics performance analyzer gains new capture formats, shader profiling and automated inspection capabilities.
GPU hardware has gone through an extensive overhaul over the past decade with the industry moving from first generation fixed function graphics accelerators (precursor to the GPU) all the way to the ...
The Unified state of DirectX 10. What you need to understand that the new microarchitecture of the the Dx10 GPU (Graphics Processing Unit) has been changed significantly, the generic elements are all ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Windows Report on MSN
Microsoft’s DirectX Agility SDK 1.620 out with GPU crash dumps and graphics improvements
Microsoft's DirectX Agility SDK 1.620 adds GPU crash dumps and shader delivery upgrades, while version 1.722 previews new ray ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results