Working on a 2D game using OpenGL? Want to have the same functionality of Direct3D's sprite interface (ID3DXSprite)? Learn to use texture rectangles using GL_NV_texture_rectangle, ...
GV580 is a Gen.4 2.5D / 2D (vector graphics) GPU IP with 3D (OpenGL ES 1.1) full-hardware rendering functions. With further advanced Gen.4 architectur ...
Ever wondered how to make a 2D game using OpenGL? Ever wanted to write an efficient and easy to use sprite engine via OpenGL and have the entire functionality of Direct3D's ID3DXSprite interface?
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