Night Dive Studios’ upcoming System Shock remake has moved from its previously planned Unity engine to Unreal Engine 4, game director Jason Fader told Polygon at the Game Developers Conference 2017.
System Shock's remaster already looked stunning more than a year ago. Citadel Station, thought rendered obsolete by two decades of first-person genre development, was resplendent in that first trailer ...
Nightdive studios believe that switching from Unity to Unreal will improve console support. Nightdive Studios will be giving System Shock a “faithful reboot”, by sacking Unity for Unreal Engine 4. A ...
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