CEO Huang says DGX Spark is "placing an AI computer in the hands of every developer to ignite the next wave of breakthroughs.” ...
When AMD announced Fidelity Super Resolution (FSR), it had a big advantage over Nvidia’s competing Deep Learning Super Sampling (DLSS) technology: Open-source code. Although DLSS still isn’t ...
NVIDIA's RTX 30 Series launch was chock full of exciting details, but you may have noticed one topic that was completely absent from Tuesday's announcement; Jensen Huang didn't say a single thing ...
The NVIDIA DLSS SDK is adding support for games running natively on Linux with x86. Developers no longer have to apply to access the DLSS SDK and can instead download it directly from NVIDIA.
Nvidia’s varied range of GPU developer tools have been spread out into specialized kits, but that’s not the case anymore. The company has announced the Nvidia SDK unified toolkit, which brings ...
When NVIDIA announced the Ada Lovelace architecture and the GeForce RTX 40 Series, it mentioned a new bit of technology called Shader Execution Reordering (SER) to improve shader scheduling. This ...
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